: Re: Having a hard time developing an idea I'm developing an idea for a story in a video game which I'm going to design and program. I've already got a good idea, however, I'm having a hard time
It sounds like your game is essentially a "choose your own" adventure game. I would play through several games of that type (choiceofgames.com has a goodly supply of these) and analyze several of them. The issue with this type of writing is that it isn't just one story in a linear direction, you have to have the story for a number of different branches and what ifs. Again, the gamedesign stack may have words of wisdom on this. I think you'll find you have to have a very good organization to what you are doing in order to map out the different pathways that your reader/player can take.
More posts by @Gonzalez219
: One thing I tend to do in my writing is consider the options. Flashbacks (/flashforwards) are a good way to show how someone learns it if the Main Character is already an expert when
: Well, this has a lot of answers, so i'll keep it simple. Most people don't publish their first book, regardless of age. You could be forty, writing a book, and still wouldn't be able to
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