: Re: Using font to highlight a god's speech in dialogue At one point in my story, the characters are addressed by a god. In the ensuing dialogue, this god has a more archaic way of speaking, but
Visually distinguishing a character's dialogue is not a bad idea. Sir Terry Pratchett used this tool quite a lot. Most notably, his Death spoke in ALL CAPS, including small caps when needed. (Small caps make reading significantly easier than just all caps.) There was also a special font used for the Golems' speech in Feet of Clay, a character in The Amazing Maurice and his Educated Rodents spoke in bold, and that's just off the top of my head.
In all those cases, Pratchett used the special fonts to illustrate the fact that the voice speaking is very much an inhuman voice. Which is also what you're trying to convey.
What I would check is whether different-sized fonts render correctly on e-readers, as well as on different browsers. Any environment that lets the user change font size - you'd have to make sure it interacts well with your "bigger font". I'm not tech-savvy enough to answer that issue.
To sum up, using some font effect to illustrate the inhumanity of a character's voice in text is perfectly fine. Using font size, specifically - make sure there are no technical issues.
More posts by @Deb2945533
: First I would ask, Why are you creating two characters with the same name? It creates the problem that you are asking about: how do you distinguish them? Is there some reason why both characters
: In a written medium, your readers can only identify your characters by what you give them. We cannot "see" your characters. So, if at any point in the story there's a John, and then again
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