: Re: How does one go about first drafting a linear visual novel? I’m making a linear visual novel with partial interactivity that allows the player to influence small portions of the story, but
Look at images of “decision trees.†This might help you in terms of structure, because you can extrapolate from different branches how they both intentionally and unintentionally relate. I am not certain how this would look in a book. Stretching your imagination and floundering for awhile sounds ideal. You could also make the pages fold out. I don’t know. Manifold meaning and an obsession to gain clarity seem like the biggest things readers will experience if this is what I think it is.
More posts by @Connie138
: The given name I've been known by since High School is not the same as the name on my birth certificate or driver's license, but it is, like yours, a known nickname for my legal name.
: As has been pointed out, there are no "rules" stopping you from having a sequel starting within the time frame of another book in the series. "The Horse and His Boy" takes
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