: Re: Horror story for a game - how to create dread? I am trying to devise a short story for a 3d horror game. Here are my requirements: There must be no tangible people/creatures for the player
The greatest human fear is the fear of the unknown. What's more scary? A gremlin chasing people in the streets, or a moan that's heard every summer in the depths of a basement?
Exploit this.
I recommend you to read House of Leaves. There are no monsters, there's no blood, yet it's one of the scariest novels I've ever read. It's the story about a house that's bigger on the inside than on the outside. It has dark rooms that go on and on indefinitely. They twist, change of shape. They do weird stuff to people's mind. And now and then you hear a "growl".
(By the way, if you decide to make the game based on House of Leaves, let me know. I'll buy it immediately.)
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