: Why is having too many symbols a bad idea? I'm writing a speech on using symbols, and I've just made the statement that you should generally stick with one, maybe two, symbols that span the
I'm writing a speech on using symbols, and I've just made the statement that you should generally stick with one, maybe two, symbols that span the story (smaller symbols that arise and fade quickly don't apply to this limit so much).
I now have to back my statement up. I know why you don't want too many symbols in a novel, but I'm having trouble articulating the exact reason. I feel it isn't just that the reader might become confused (though that could be part of it).
When I say 'symbol,' I'm speaking of a large symbol, something that spans the majority of the novel and plays a large part. Think the One Ring in LotR. It wouldn't be quite so strong if Frodo had to also destroy a jacket and five pebbles, but I can't quite say why.
Can anyone tell me the main reason you don't want too many symbols in a novel?
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I'd just like to add to the other good answers.
One of the major factors is complexity. If there are too many things for the reader to keep track of, it can be annoying and confusing. At some point, most readers will just start to ignore the details or abandon the whole story.
Fairy early on, I gave up completely on trying to keep everything straight in Orphan Black, but the rest was strong enough to keep me engaged.
I loved the Dune series when I read it, but I got completely lost and gave up on the SyFy movie version I saw years later when I had almost no idea who was who and how they were all related.
As @Mike .C.Ford notes, sometimes you can combine symbols or other things into one greater whole and that reduces complexity. The reader can delve into all the details or just "say", "That's just another piece of the puzzle." and skim over it.
The Father, Son, and Holy Ghost are the Trinity, Harry Potter needs to find a bunch of horcruxes, but they add up to the life force/power of Voldemort. A hero's quest may have many tasks/phases, but with one goal.
The Fifth Element has a bunch of symbolism (and all sorts of other subcontexts!) in it, but it's all woven into such an organic whole that it never slows things down a bit. They're all there, but you don't "have to" analyse them for the story to work.
I don't usually read mysteries, but they need lots of details and interrelated facts, some of which may have symbolic components (like in Angels and Demons). That's one genre where the readers will actually expect or even demand complexity.
When studying a classic author (let's say Shakespeare), it's pretty normal that the teacher/prof needs to explain a lot of the symbolism to us because we don't even understand it. So as writers, we can be prone to imitating this by adding lots of complicated, hard-to-understand symbolism, believing it will make the story "deeper".
But the reason the symbolism needs to be explained is not because Shakespeare was trying to add lots of complicated, hard-to-understand symbolism. It's because of the huge cultural and linguistic gap between his era and ours.
In my opinion, the reader should be able to readily understand the significance of a symbol without even realizing that it's... cue ominous music... symbolism. Your example of the One Ring in LOTR is perfect - it symbolizes a lot, and yet no one watching it is thinking "that's symbolism" - they simply understand its significance instinctively.
Keeping symbolism simple and apparent will maximize its effect, and this is best achieved by sticking with a few simple symbols.
The more symbols you have, the more your story becomes an allegory --a conceptual or abstract argument conveyed through metaphor and narrative --and the less it functions in its own right as a piece of fiction. Having one or two symbols in an otherwise realistic story can add psychological depth and resonance, but more than that and you run the risk of ruining the reader's suspension of disbelief and ability to enjoy the narrative directly.
If your story is driven more by demands of the symbology than by the plot or characters, then you've written an allegory, not a story. That's not always a bad thing, but it's not what most writers are striving for.
There are probably many reasons, but I feel that this is the big one:
With each additional symbol, their individual importance lessens.
If everything is based around a single symbol, then it makes the stakes much higher when everything is revolving around it.
Even if, as you say in your example of LOTR, all of the items were together, possibilities of Frodo losing The One Ring become less meaningful and would have less impact, as he would still have a handful of items about his person that are also important.
I've read stories where, for example, there are three magical stones that hold a great power. But they are never separated, never even referenced as being separate entities, and the three stones become one symbol.
I understand what you mean about the difficulty of articulating this idea, I'm struggling to come up with the words myself without throwing a bunch of examples out and hoping that their significance is understood from the context.
I suppose we can only be invested in so much within a story. If there are a massive amount of symbols being carried throughout the story, and we need to be just as concerned with each individual symbol, then we can only be focused on them so much before we have to divert our attention to another.
The story would become over-saturated with things that we need to be concerned about, and eventually the reader would realize that they don't mean all that much if there are just others cropping up all the time.
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