: Re: How unadvisable is it to flip the protagonist into a villain? Essentially, I have a protagonist who I set up as a 'main' good guy in one of my series. However, in my final series, I intend
This could be clever, but simply "turning to the [arbitrarily] dark side" has been done, quite literally in Star Wars, but in many other examples of media. It sounds like from your edits, you have two groups being followed, and they're coming together in conflict.
I'm not sure if this fits your story, but one interesting way of handling this was in the Golden Sun RPG series for Gameboy Advance. In the first entry, the player follows one party of adventurers fighting against former friends and some seemingly pure evil chaps. The first game's party doesn't know the whole story. In the second entry in the series, the player now controls the "antagonists" of the last game.
Throughout the above example, the story is told in a third-person limited perspective. Even in the second game, with both groups' motives revealed, decisions must be made and character growth occurs, without all the characters of both groups necessarily having a binary good/evil alignment.
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