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Topic : Re: How to create an open frame story? For a computer game, I'd like to create a frame story. Much like in X-Files, it should provide a setting for the individual levels/quests/substories while - selfpublishingguru.com

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Since you want a sense of progress, the frame story needs to have some interaction with the nested stories. For a video game, the simplest and most classic frame story structure is a extended quest where each puzzle, mini-game, or nested storyline brings the player a step closer to the final ending. This structure is sometimes called a quest for "plot coupons".

Within that overall structure, the actual details of the stories, and even their genres, could vary quite widely, from the supernatural detective-work of the X Files to the tarot-inspired medieval quest of The Fool's Errand. But those kind of specifics would compose a different question.


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