: Re: How to determine which details are important enough to be mentioned in a text-based roleplay? I have recently joined a real-time chat-based roleplay group. Most of the people seem to be sticking
In a group context such as this I think emulating the behavior of the group is best. Use similar word counts. Detail similar aspects. If the people of the group don't typically describe certain features or characteristics then omit those. Once you get a feel for the group dynamic then you can start to bend the rules.
Start small and work from there. Don't jump from 250 words to 1200. Do 300-350 and only add one layer at a time. Watch for the dynamic to change too. If the group likes the areas you are fleshing out you will notice others begin to emulate you.
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