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Topic : Re: How do you build a story from a world? I have some material for a "world" (more fantasy than sci-fi at this point). I've noodled around with this world off-and-on for ages but have never - selfpublishingguru.com

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The classic world-exploring story is a journey. Someone goes from one place to another, and along the way, they see a lot of the sights, and meet a lot of the people, and experience a lot of the culture of the world they live in. The key is to find a good reason behind the journey, and then also to make it transformative for the main character. The external changes in place and setting need to be matched by internal changes in maturity and understanding.

There are plenty of great examples. The Hobbit (AKA "There and Back Again") is a famous one. I'm currently reading a fun SF book structured in just this way, The Long Way to a Small, Angry Planet, which, despite a backdrop of space wars and interspecies romance, is really largely about seeing and experiencing the sights in a fully realized interstellar setting.

So, pick a main character, give her a good, high stakes reason to go on a long, difficult and dangerous journey, give her some good companions and some memorable enemies along the way, and make sure she learns something. Then set her loose, and we can all see this exciting new world you've created. Just make sure there's a good storytelling reason for any and all the details you include --it's never a good idea to shoehorn in worldbuilding details just for the sake of showing them off.


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