: Re: How can I represent independent individuals as part of a hive mind? The demigods of this world are avatars of the one true God known as Dea and built in the image of humanity. They are independent
A good example you could take inspiration from are the Vortigaunts of Half Life fame. In Half Life 2, they go from enemy to ally, and throughout reference 'the Vortessence'. While it's never fully expanded upon, said Vortessence allows them to suddenly know things their distant allies also know and allows them to coordinate their efforts to perform weird, metaphysical feats. Even human characters remark on this, such as Dr Isaac Kleiner saying, 'This is a broadcast to all allies, human or otherwise, though to our vortigaunt allies this message is no doubt redundant', implying the vortigaunts' 'oneness' is a noticeable facet of their race.
Despite this, the extent they're willing to reveal their transmitted information and how they act upon it varies from vort to vort. Some simply do whatever they can for 'the Freeman' (the playable character), others assist the rebels surrounding said 'Freeman', and others still sit around a campfire spouting cryptic allusions to their greater knowledge. While they're all united and psychically linked, they do different things with said link.
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