: Re: Is there such a thing as too inconvenient? I find myself often being irritated at elements in situations that help characters succeed, elements which are also highly unlikely or even illogical.
I would fall back on Sanderson's First Law of Magicks
Sanderson’s First Law of Magics: An author’s ability to solve conflict with magic is DIRECTLY PROPORTIONAL to how well the reader understands said magic.
Magic, of course, has similar writing properties as convenience might. I think the key wording is "ability to solve conflict." It doesn't matter who wins in the conflict, its the fact that it is solved which causes the issue.
Consider the difference between a dragon that suddenly swoops down and resolves the fight between the hero and villain, and a dragon which comes down, ruins all of the potential resolutions available, perhaps steals a princess before returning to their lair, leaving both hero and villain scratching their heads about what to do. Now the conflict hasn't been resolved, but rather a whole new aspect of the world has been exposed.
Of course, such a move does resolve some conflict, so it is up to the author to convince the reader that it's a good trade -- the conflict they knew and were comfortable with, traded away for this shiny new unknown conflict!
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