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Topic : Re: A.I character that talks using pre-scripted messages. How do i make it seem more relatable? I have some character stuff im trying to figure out for an AI antagonist. In a game development project - selfpublishingguru.com

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People won't relate to it until they realise it's a mind, not just a recording. You could have it use only recorded messages at first, but later get frustrated at how limiting that is and start composing sentences out of badly mis-matching fragments of recordings, as Llewellyn suggested. I would have this change happen at a turning point in the plot, when the AI starts to seem more dangerous.


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