: Re: Am I bringing my character back to life too much? This story is about a person in a sort of technologically advanced secret government organization that is basically SCP. The organization is
It significantly lowers all the stakes in a narrative when death isn't permanent. Even once is enough for the audience to no longer take death seriously as a threat. That can raise significant challenges for you, as a writer. You're running the risk of building a cartoonish, video-game universe, with lots of violence and gore, but no lasting consequences --and accordingly, no way to make people care. So, you'll need to find other ways to build tension and uncertainty into the narrative.
Some of the ways other writers have dealt with this problem are by putting a hard limit on the number of lives (Jumanji: Welcome to the Jungle, or The Lives of Christopher Chant). In other narratives, dying comes with significant costs (memories, mental health, pain, resources). Or, in other narratives, permanent death is still a possibility under some circumstances.
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