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: Re: Turning Checkered Squares into Settings I love to play chess. After studying the game, you really get familiar with each square. You kind of create a story for e4, for example. If I wanted
The strong appeal of the squares on the board as settings for a story lies (at least in part) in their spatial relationship with one another (within the game of chess).
Although e4 and f4 appear to be contiguous, the knight cannot move directly from one to the other. Your story might be based upon the notion that not all locations are equally accessible to all characters and hence different actors will have very different options and vulnerabilities when they are in (apparently) the same location.
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: Synopsis - multiple POVs and time periods I'm looking for advice on writing a synopsis for my novel. I've found quite a few examples online, but none for multiple POVs and time periods. My
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: Ways for main character to influence world following their death The main character of a story dies before the story itself ends. Nothing new here, you can keep a story interesting following
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