: Re: Avoid blending Fantasy and Sci Fi In the world I'm writing, there's a decent amount of magic - mages, spells, healing, etc. There's also a few aspects - hoverboards, strength/speed enhancing
You can always make them relics of the ancient civilisation (Morrowind), or some stuff left by travelers from another planet (Roadside Picnic). People in your world can be smart enough to use them and to understand more or less of their technology, what leads to experiments.
A sidenote: I think that blending sci-fi and fantasy shouldn't be considered as a bad thing. Many great books cover such schema without being unwieldy.
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