: Is it bad idea to directly state the message/moral of a story? I realized I tend to state directly the message/moral of the story in my stories (as dialogue in most of the cases). My plots
I realized I tend to state directly the message/moral of the story in my stories (as dialogue in most of the cases). My plots are rather ambiguous, though. And I use a lot of metaphors/symbols so the connection is not always clear.
Few examples:
Ghost Earthquake
The story is about a girl who misses an earthquake that hits her city. She doesn't remember what she was doing at the time, and nothing seems to have moved a single inch in her apartment. As she tries to uncover the mystery, she comes face to face with her deepest fears, and realizes the world around her is very different to the one she once knew.
Around the middle, the protagonist's boyfriend says (while discussing about earthquakes):
“Maybe what we see around us isn't as solid as we think. In fact,
sometimes I think the concept of things being solid is just a human
thought. Perhaps nothing is really solid in the universe. Instead,
everything's constantly breaking apart, taking a new form.â€
The Kid with the Gigaku Mask
About a girl who encounters a mysterious kid while on vacation at the beach. It's a story about ownership and belonging.
At the beginning of the story one of the protagonist's friend says (while discussing about his friend's runaway cat):
“Anyway, those things happen.†Kazuo took a long drink of his beer.
“Nothing can be taken for granted. In fact, sometimes I wonder if
anything really belongs to us in this world.â€
Sushi Break
The story is about a girl who travels every weekend to another city to see her boyfriend. But he cancels every time, so she ends up eating sushi alone in a sushi stand. It's about love, distance, and how happiness can come from the strangest places.
Near the end, the protagonist's friend says (after the protagonist has already stopped questioning the reasons her boyfriend is avoiding her):
“You know,†Faye said, “sometimes I think the best thing to do is to
stop trying to think about reasons. You have to stop trying to make
sense of your pain, and actually do something to avoid it. If you
don't, you'll find all kinds of ways to rationalize it, or find things
to temporally fill the void they produce. I'm not saying it's bad.
It's OK to find happiness in little things, little experiences. Just
remember you gotta keep moving. No matter what. You gotta keep
moving.â€
Hope these examples helped to illustrate (of course, the characters don't bring the matter all of the sudden. The transition is smooth most of the time).
Some of my favorite writers do this, sometimes. But I'm wondering, is this an example of bad writing?
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It's absolutely fine to state the moral explicitly, as in your examples. It's also absolutely fine not to.
If you DON'T spell it out, many readers won't 'get it'. Think of some of the earliest 'short stories', the parables found in the Bible and similar books of other religions. What message would you take from 'The Prodigal Son' if the moral wasn't explicitly explained?
I see message and moral as two very different things. The latter can come to be when the author (usually through the narrator) tells the reader 'you should not do this, you should do that'. In my opinion, the right place of a stated moral is in fables, everywhere else turns the text into a more or less subtle preaching.
Another way of using moral is when the consequence clearly shows how an action is bad and the reader should avoid it (eg. a teenager starts using drugs and ends up dying from that habit). This is (again IMO) the only good way to present a moral outside a fable.
Then we've got the message. Now, it's true that a moral is a message, but a message doesn't have to be a moral. For me, a message isn't saying 'you should or shouldn't X', it's making a statement about the world through the events in the story. The reader may or may not agree with you, but it's still a likely statement.
Again, there are two ways of going about it, the good and the bad. The way I see it, having a narrator state it clearly is the bad one. The good one is threefold:
The event can speak for itself. This, obviously, is the best approach. Let the readers draw conclusions for themselves.
(part I) A character can mention it. Ideally, it's only mentioned once amid other stuff and not dwelled upon. Ideally, it's softened by the character stating it's their personal opinion (I think, the way I see it, if you ask me, ...) and not forcing it down anyone's throat. Ideally, the idea comes out as an organic whole with the events.
(part II) A character can state it, even forcefully, if it's presented as that character's personal conclusions for a given event or life in general. The narrator cannot agree with the character, but rather remain impartial (or maybe disagree). Other characters may disagree or they may be won over and consider it before later on disagreeing, choosing a variation of the statement or wholy embracing it. The important thing is that these are the characters' conclusions and the reader doesn't have to agree with them (hence the narrator not taking any sides)
The narrator can mention it, but only if neither the event nor the characters can make it evident. Ideally, it's as soft and unobtrusive as possible.
The most important thing is to make sure it doesn't sound preachy or imposing in the slightest. Subtlety is any message's best friend. So, if anyone mentions the message, the events must be ambiguous enough that the message would go unnoticed for many readers if nothing were said on the topic.
In the examples you offer, I think they seem to work very well (although I'd need to read the whole thing to be certain, obviously). I rather like when characters react to events by saying 'sometimes I think [universal truth that may be not-universal at all]'. Besides, you've got characters giving advise to friends and just stating their own personal thoughts, not imposing them, and often not at the end but in the middle or half-way. Pointing at messages at the end always makes them more obvious (and more similar to a moral).
So, no, it's not a bad idea to state the message of a story if you do it well.
As I understand, this is done all the time for television scripts. For instance, when Star Trek characters are discussing new aliens or territories, their discussions go over some basic facts. Maybe they are confirming their knowledge, in theory. In reality, the reason they say many of these things is for the audience benefit. If the audience is enjoying what you produce, and they don't have a problem with noticing anything unrealistic/out-of-character, and the details help the audience to know something that the audience needs to know, then this is a good thing. (That's my answer to the last paragraph in the question.)
However, this approach can also be a dangerous thing. One key item to remember is to keep things within character. If the text doesn't fit the character, then change it. Or have someone else say it. (Maybe a new, and possibly temporary, character.) Or have them say it at a a more appropriate time.
Be careful when trying to explain something for audience benefit. For instance, a famous radio broadcast had a fictitious astronaut explain weightlessness (when out of orbit) to another astronaut. That just feels absurd for modern society, where more of us do know about weightlessness, and we know that any astronaut would not need to receive such an explanation.
There is another aspect to keep in mind: show, don't tell.
I've been taught that the best writing won't say that the weather was hot. The best writing will include sweat drops, and someone seeking shelter, and being happy about the shade.
Here's some specific feedback to the specific examples you provided in the question:
In two of the three examples in this question, the text "sometimes I think" shows up. In the other example, there is "sometimes I wonder". I also see a "we think", a "perhaps", and a "I'm not saying". Such thoughts and wondering just feels a little insubstantial. The writing may appear a bit stronger if you can give it some more substance. Your characters can wonder, and speculate. But their thoughts will appear stronger if you can reduce how much they speculate, because they can draw upon related solid life experiences (that happened earlier). If the character has sufficient observation skills (and the ability to learn from what is observed), those life experiences could even be experienced by someone else.
Ayn Rand was pretty explicit about the morals of her stories, and she sold twenty metric gajillion copies of her novels, so it’s clearly an approach that can work. But I think it’s an inferior technique. If the events of your story clearly illustrate the moral that you’re hoping to express, you don’t need to state it explicitly (although if it would be in-character for one of your characters to make that kind of observation, that’s acceptable). If the events don’t illustrate the moral, then stating it explicitly is making an unproven assertion.
The Israeli novelist Amos Oz once said that if he has a question and he knows the answer to it, he writes an essay, but if he has a question and doesn’t know the answer, he writes a novel. That’s an approach worth considering, too.
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