: Re: How to "defy" physics on a sci-fi? I am an amateur at worldbuilding and I am already building a sci-fi themed world with fantasy elements. In my world there will be different kinds of new
One of the big mistakes I've seen in some people's writing is that they focus on wanting to show the reader that "Hey, I've thought about these things and they are really important!" when they aren't.
If you're story is going to be about physicists or chemists or other scientists dealing with the particular periodic table elements, then I can understand having them but if you're wanting to use them as parts of the molecule that is used to support teleportation, you probably don't need them.
The key for world building, in my humble opinion, is focusing from the people and story out. Sometimes we have a desire to try and nail everything down, don't. Sometimes we want to answer all questions, but that can weigh down a story or limit where you could go in the future with it.
The short answer to your question is you write the story and see where it is essential that you introduce them, and then you look at what do you need to describe and what you don't. For example, having a scientist in a lab trying to figure out where Impossiblium came from both introduces an elements, and allows the reader to see things from the scientist's perspective as she tries to figure out the mystery. But you don't need to get to the electron charge level, etc. unless it helps drive the story.
That's my 2 cents.
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