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Topic : How do you verify information? This is a problem I usually come across with my stories. I often worry about whether the plotlines I introduce are realistic or not, and it's usually something - selfpublishingguru.com

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This is a problem I usually come across with my stories. I often worry about whether the plotlines I introduce are realistic or not, and it's usually something that can't be solved with a simple Google search.

Example:

One of the characters in my story, a young boy, is locked up in a cell and is on the verge of starvation before he's rescued. However, the rescuers are unable to get him to a hospital, but they are able to supply him with food. Unfortunately, the boy is at a point where he would need intense medical attention to recover. Giving him food only delays his death, hopefully until they can find help before he dies.

How can I know how long the boy could survive under such circumstances? How can I find out what would be realistic in such a situation?

This is a pretty simple example, but I've got a lot more, where I just can't simply look up the answer. I could just make something up, even if it doesn't make sense later, but I'd like for it to be in the realm of possibility.


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If the Internet doesn't suffice (and when really trying to craft characters, it may very well not), there are other types of research. A significant type of research is interviews.

Finding someone to interview related to a topic and scheduling and interview with them can be very difficult, but the understand, granularity of detail, and story and character ideas that you can get from a face-to-face interview are invaluable. For technical information, you may find that looking to university faculty is easier than industry professionals. Professionals are really "in it", so their perspective and attitude is what you'd really like to experience, but many professionals do not have the time and/or inclination to talk about their work. All professors do is talk about their field, so if you can't find a pro, a prof might be the next best thing.


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Ditto to Cloudchaser. But let me add a few thoughts.

Do what research you reasonably can. There's no excuse for being lazy. Especially in this Internet age. If I was writing a story set in France and I couldn't remember what the capital of France was, I'd look it up.

If it's hard to find answers because the subject is complex and/or no one really knows, then your readers probably don't know either. While there are some people who delight in pouncing on errors in tiny details, most people don't care. Like, I'm a computer guy. If I read a story in which a character said that COBOL was the first computer language invented, well that's wrong, but unless that statement was central to the whole story I'd surely brush it off and move on.

When in doubt, be vague if possible. If you just can't find out what George Washington's wife's name was, avoid bringing it up, just call her "George Washington's wife" or "Mrs Washington". If you aren't sure whether something would take 5 days or 10 days but common sense says it must be in that ball park, don't say "5 days", just say "many days". Etc.

Readers will routinely accept that you play loose with the truth for the sake of a story. Let them wonder whether you got facts wrong because you really don't know or because you deliberately tinkered with the facts to make your story work. :-) These days I don't think twice about a story where the star ship travels faster than light or where the aliens look exactly like humans but are able to fly and have x-ray vision. Or where Perry Mason only gets big murder cases with innocent clients.


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Little Details is a livejournal fact-checking community for writers. They are not currently as active as I'd like, but you can find there huge amounts of tiny details for writers, sorted by topic. I have found them to be very useful. When they are active, they are happy to answer exactly the sort of questions you're asking about.

Some Stack Exchanges (SEs) do not like hypothetical questions, but others are very happy to give you the information you're looking for. Worldbuilding in particular deals with all kinds of theoretical situations, (though your specific question isn't really world-building related, so this one wouldn't fit there,) but here, for example, is me asking on Mi Yodeya about building synagogues on other planets. It's just a question of finding the right SE for your question.

TV Tropes can be a useful resource. Look, in particular, at analysis pages of tropes, and at Real Life examples. However, be warned - TV Tropes sucks you in, and then you emerge several hours later, reading something interesting but totally unrelated, while whatever you've left in the oven has long turned into charcoal.

There is, of course, the Right Honourable Lord Google, and his daughter, Lady Wikipedia.

And if you feel comfortable introducing yourself as a writer (even if in fact you are an aspiring writer), you can go and ask experts in the field. (Students count as experts, and they're less intimidating.) I've seen an epidemiologist squee in delight when I've asked her to help me find ugly diseases with potentially lethal sequelae.


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I agree with Cloudchaser on this, but I think your questions stems from the broader problem: how do I know I'm doing something wrong, or that my plot is leaving loopholes.

Well, there is no easy answer. If there was, there would be no plotholes in any story ever published (or written, for that matter). So, all you can do is do what we all try to:

Consider everything you put into your story. Take every plausible precaution, and talk things out with co-plotters (b.k.a. beta readers). Try to take everything into account that you possibly can. And pray that those who see what you overlooked are kind (because frankly, there's always going to be someone out there that thinks of something you didn't)

Do your research (just as with your specific instance with starvation). More you cannot do.


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