bell notificationshomepageloginNewPostedit profile

Topic : Re: How do you make random chance/happenstance not seem like deus ex machina? I like card games, particularly Magic: the Gathering, because they're a nice mixture of strategy and luck. I don't like - selfpublishingguru.com

10% popularity

Finding the sword of Godric Gryffindor would have been a DeM had the individual elements of that type of event not been introduced before hand.
Luke (a farm boy who has never flown a space ship) firing the killing shot at the Death Star is a DeM, except that the elements are introduced beforehand. (a. He's got the force, b. they have the plans, c. R2 probably helps out, d. he misses a few times, e. his buddy Han helps out too.)

Many solutions would be DeM except that all the pieces are introduced first in believable ways.

The only reason a piano falling on the villain is a DeM ... is because, in that scenario, the popularity of rooftop piano bars hasn't been established, nor has the earthquake-prone nature of the environment.

And that's how you do it. For the event you are considering, establish the points to the event before hand. It's a puzzle - you are writing a puzzle. Give all the pieces to the reader. Do it in a way that the reader doesn't necessarily see how they go together, except in hindsight. Then when you provide the solution, they smack their heads.


Load Full (0)

Login to follow topic

More posts by @Rivera824

0 Comments

Sorted by latest first Latest Oldest Best

Back to top