: I think that, especially in a world that is vastly different from our own, you can't COMPLETELY avoid some "telling." That being said, and as you mentioned, there is a lot of value in
I think that, especially in a world that is vastly different from our own, you can't COMPLETELY avoid some "telling."
That being said, and as you mentioned, there is a lot of value in "showing." But I would argue that if you try to "show" your reader everything, it might not be incredibly clear.
I would look for stuff that can easily be demonstrated by showing--things your character would pick up on from his or her senses. Things your character sees, hears, smells, feels--its how he interprets the world. I would start by thinking about the sensory input your character would be getting, and the associated emotions.
Maybe your character tries to go a certain way, and finds a new military blockade/checkpoint. Maybe he's surprised, or angry, that all these new restrictions are surfacing (as if it wasn't already restricted enough!!) From discovering one new checkpoint/rule/whatever, you can get a sense that there are a lot of rules being imposed here, and that the people don't like it, and that more and more are added every day.
Don't be afraid to do some telling, but, as you mentioned with your frustrations with hunger games, mention setting details that keep this consistent.
More posts by @Murray165
: While it is technically arbitrary, and you are allowed to include however many details you want, I would stick to including details that are somehow relevant. Is it important that it's apartment
: How would I be mean to my character? My book is about a boy who wants to run away from home, and while writing a plan to run away from home he discovers all the reasons that he should
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