: Re: Anticlimactic ending as a surprise after climax? Note: my story is for a video game, but that should hopefully be irrelevant to the question itself. Our heroes spent a long time fighting their
I think the answer could potentially be yes, if you aren't careful.
It's not uncommon to have the "final boss" not actually be the "final boss." (Ex, when you fight Ganon in Legend of Zelda: Breath of the Wild, you defeat him, then you have to go fight Calamity Ganon on horseback!)
I think it could be horribly disappointing...unless it reveals something important. My idea to have this happen and have it not be disappointing, but rather foreshadowing? The demon king was not acting alone. He wasn't even the biggest bad. He was being used (Like in Legend of Zelda: Twilight Princess. Zant was Ganon's puppet the whole time!) This could lay the groundwork of the heroes questioning everything. What more is in their future? Who could have puppeted the Demon King around?
I think an anti-climactic post-climax has the potential to be disappointing. I would make sure that the scene has some value, in terms of resolution, foreshadowing, portraying a specific message, etc. Don't do it just for the fun of doing it.
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