: Re: Is accurate human nature required for good writing, even in fantasy scenarios, or with fictional species? I don't know if this is something that is established in the discipline of literature.
This gets into what I have dubbed the "principle of donuts".
Humans like donuts, not because they are particularly good for us, but because they appeal to several appetites which serve their own purposes, and evolved for specific reasons.
We like sweet things - presumably in part because fruit which is sweet is often very nutritious. We like fatty things and starchy things, because they are good sources of calories (and our pre-agricultural ancestors, who we're scarcely distinguishable from, had to work hard to get enough calories). Fatty foods also often carried important proteins. Also, salt is difficult to obtain in nature, and it's key for our neurological function, and there's usually a hint of saltiness in your donut...
A thing is appetizing (or satisfying) because it appeals to appetites which already exist in us. True, people with variance in inborn preference, or raised on particular diets, may find donuts either overwhelmingly sugary and rich, or kind of bland... But there's a general popularity to donuts, not because our instincts primed us for liking donuts per se, but for all the attributes which the cook devised to combine in the donut.
As J.G. pointed out (in an answer that's probably more directly useful than mine), what is lacking in poor characterization is often not realism, but relatability. I would add that individual audience members will have trained themselves (or have been trained by their literary "diet") to expect varying degrees of realism as a prerequisite for relatability.
What is the correct level of realism? To begin with, are you making donuts? If you're unconcerned with nutritional content, and only want to hit as many appetites as possible - it's not realism exactly you need to aim for, but what your audience "likes", without putting in so many contradictions or inconsistencies that they choke.
In certain cases, making the character choose what a person would realistically choose, rather than what the audience wants them to choose, will alienate your audience. (Or so my experience and observation has led me to believe.) On the other hand, if your characters' behavior is consistently implausible and "unrelatable", your audience won't see your characters as people in the first place, and you won't have an audience for very long.
But beware - most people don't binge on donuts all day. If something doesn't feel at least a little bit "nutritious", it's staying power is actually lower.
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