: It seems to me that you, and in fact all RPG content writers, should be able to use a purely third person perspective with "there is" statements rather than the second person "you see".
It seems to me that you, and in fact all RPG content writers, should be able to use a purely third person perspective with "there is" statements rather than the second person "you see". This overcomes certain issues that crop up all too commonly with the second person perspective as well.
Unusually unobservant/willfully stupid parties, I have played and GMd many parties who go out of their way to avoid noticing things for one reason or another and the minute you say "you see" to such groups they start to deny all knowledge, loudly.
The feeling that the GM is taking over the character to some degree.
Peculiar to systems where criticals (success or failure effect perception checks) is the problem of what do you describe to the players when their characters notice vastly different things about the situation and then how do you communicate that to them without causing friction between player and character knowledge.
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