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Topic : Re: Creating a compelling story from a prebuilt world I have during the last couple of years developed a fantasy world. It's a hobby project I work on when I have the time. Every now and again - selfpublishingguru.com

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Creating a world with a rich, full tapestry of history and character can be a wonderful place to set a story, or a series of stories.

So the first thing to do is to make sure that you in fact have a rich, full world. Make sure there is a system of government and economics in place. Define the factions that compete for power and control and define their motivations and justifications and alliances. Make sure there is a complete and full history and examine the events and influences that link those historic events. If there is a supernatural force that governs this world (magic, space travel, etc.) make sure you understand how and why it works.

Once you know that you have a complete world with all the little rules in place then you can start exploring those tales. Take one story that you find interesting and start asking questions. If you've already established the history you will already know the "when" and where".

I like to start with the "who". Define your protagonist. Why him? Why is he special? Why not someone else? Does he need training? Who trains him? Does he do this thing alone? Who helps them? Who stands in the way?

Then the "what". What is going on. Why here? Why now? What events led to this event before the story started. Is this a journey? Is this a series of adventures? Is there a monster to be slain, a princess to rescue, an evil to banish forever?

Make a few characters. Give them memories. Give them history. Give them relationships. Make them complex. Pretty soon you'll find out that your characters will start to weave their own tapestries and you're just telling their stories for them.


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