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Topic : What can I do if I hate my own protagonist? So I'm writing a fantasy novel, and I have my plot fairly fleshed out, and I have my main players, my world is built, and now I've started to - selfpublishingguru.com

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So I'm writing a fantasy novel, and I have my plot fairly fleshed out, and I have my main players, my world is built, and now I've started to really flesh out my characters more. The only problem is, I've already fleshed out about 5 of my secondary characters, and it's really starting to feel like my main character pales in comparison. I'm not quite sure what to do.

For the purpose of the book and the plot, the main character the way I've imagined her, is a shy and unsure girl who is actually quite determined. She's thrown into a new world she doesn't really know much about (as YA protagonists frequently are, y'know...), where she kind of feels inadequate and out of place (obviously). I want her arc to be that of overcoming her own self-doubt and fear, and doing the things she needs to do in spite of her fear. Only, I feel like every time I put her next to my other characters, she comes across as annoyingly shy and mousy. She's more of a secondary character than my secondary characters, and at this point the way I feel about her is, if I read a book with a character like this, I would hate the hell out of it. I think this is because she's not fleshed out enough but I just don't know how to build her up while keeping her personality consistent.

I feel quite stuck and I was wondering what tools/ideas/techniques/things could help me see her in a different light?


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Does she have something she believes in? Maybe have another character with a much stronger personality make fun of something she likes or discount it, and have the protagonist talk back to them, defending whatever it is. That may fix a scene where the protagonist is being overpowered by stronger personalities. If she believes in something fully, she'll defend it, even if she sort of blushes and hides away a bit afterwards. Even the shyest people are passionate about something.


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While the other great answers focus on how to fix this as part of your whole story, there's another perspective that may also help.

Nobody just has character traits. They come from somewhere - past experiences, cultural biases, being part of a group which is subject to discrimination - a whole host of reasons.

In a YA book, particularly if it's action based, you probably don't want ten chapters on her life experiences from birth until the moment the present story starts, but that doesn't mean you shouldn't write some of them anyway. They don't have to end up in the book, but the effect on you from having written them will.

You can also sit down with your character and talk with her about how she feels, thinks, and what she wants from her life.

If you treat her as a separate person from yourself, not just a character in your story/mind, you can discuss all sorts of things that may not directly fit into your story, but will make her real and vibrant to you so you can make her real and vibrant to your readers.

If you give a character respect and recognition, she may just take on a life of her own and tell you all sorts of things you couldn't have imagined to start with.

This works by you suspending your disbelief, just like you will be asking your readers to do, and putting aside the practical concerns and requirements of your story and just allowing it to happen.

IMHO, the fact that this is somewhat lacking is what makes Harry Potter a very good character, but not a great one.


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So, when this problem occurs, the question is "Why is this person your protagonist?" What makes her so special to the story that we need to spend a novel with her? Is it possible maybe one of your secondary characters is the real hero of the story? Can you tell the story from his/her POV and not lose anything?

My second recommendation is to consider what aspects of her do you not like? It seems like you're considering her arch-typical of the YA fantasy genre, and if so, identify those tropes and cliches, and then throw them out the window. For example, one of my favorite female protaganists was a pacifist who was on the meek and shy side... but this meekness and shyness lead several of her teammates to consider her the most dangerous member of the team... She would always advocate for the least possible kill count... but sometimes her alternatives were so ruthless that to the enemy's pov, they wished she had killed them.

Find what you don't like in her personality and find a decent way to compensate... maybe she's only meek and shy because she is afraid to let her true thoughts loose on the world... she can be down right brutal if she opens up... perhaps she's a leader candidate not because she is proactive, but because she listens (a classic INTJ style Mastermind... currently I'm working on assigning most of my major/major-secondary characters a Meyers-Briggs personality, and looking at which one fits my characters the best).

Does she have any flaws that make her more human? Is she allowed to fail and get rightfully called out on her failures because of it. Compare to Jar Jar Binks, who is almost universally disliked... At no time in the Phantom Menace does he get called out for his annoying nature nor does he admit with shame that he knows he's not perfect. Instead, he's promoted to General, then to Senator. The admittance in the narrative of rightful critiques of the character can help get the audience past the parts you don't like and allow for some change in the character (or a later defense of the flaws) to win back the crowd. If she's not the one to admit this, then make it someone who won't come off as a bully for doing this.


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It seems like your protagonist may have been "head and shoulders" above the crowd when you first started your story.

Then you worked on your secondary characters, and you made them grow beyond the protagonist's starting point. That's not a bad thing.

Now you need to "reverse" the process, get back to work on the protagonist, and make her grow back above the secondary characters.


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I have a similar issue with one of my characters (although not for a novel, but a game). I have two alternatives to the work-arounds of her actually being steal after all.

First a disclaimer though: To a certain extend she will need some "steal" afterall: It cannot be that she is so shy that is becomes ridiculous in the sense of stupid. It cannot be that her shyness leads her to make stupid choices all the time. (From time to time is okay, I guess.) That would make her shyness unredeemable.

Make her interesting in other ways

The way you describe it, it sound that the main issue is not her being shy, but her being uninteresting. Make her interesting in other ways.

For example she could be shy, but really intelligent. Not just intelligent enough to be nerdy, but actually really intelligent. Better even if you are able to actually make her particularly non-nerdy in the typical ways. Throw in some street-smarts as well. For example she would know that she is shy and timid, so she devises strategies against it. Her being timid and intelligent makes her interesting, because she could not use direct approaches to solve her confrontations and conflicts, but the has to use indirect means. Since she is so smart though, it is not biggy for her to devise elaborate plans, that others would not even understand in a matter of seconds. Make her mind that of a military general - not because of her bravery, but of her moves on the chessboard.

Make her an observer character - the one to tell the story

This is a concept I have been thinking about for quite a few months now: Just because she is the character from who's perspective the story is written, she does not need to be the hero that saves the day. She could be more of the character that tells the story. Most of use live our lives (and thus our stories) with greater characters in them and still we are the main characters of our stories. When I talk about greater characters I mean people that are more successful, richer, more powerful, smarter etc. Still we might have interesting points of view to tell the story we live. I would love for someone to try this approach, though I suspect it might be challenging to write a story like that.


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You may have story problems, too. As Mark says (I have to say that a lot) she needs to want something, bad. You say she is "quite determined" but mousy: She can be usually mousy, but when it comes to taking a direction that does not lead to what she wants, she needs to show some steel. Bravery. A willingness to go it alone. A willingness to defy others. A willingness to fight, to be injured, to risk her life, to intentionally choose horrific pain over safe failure.

Whatever her brass ring may be (and it should be uniquely hers, not something everybody wants), her pushover, shy, unsure exterior better have a lethal warrior underneath it, or (and this is a good story telling strategy) your story must gradually develop it. (e.g. Luke Skywalker is an unsure farm kid, but a series of harrowing and painful story events turn him into a consummate warrior.)

The arc of a shy and mousy girl can end with a confident and battle tested adult ready to take on the world. After your setup, when you introduce what she wants more than her own life, you need her to take the first steps on that path and not by accident. She needs to make a hard choice and choose some sort of hardship over the wrong direction. It can be minor, and it doesn't even have to hurt. The reader needs to see she has her own mind, and when it is important she will risk danger over "going along", even if the danger does not materialize and harm her. The reader needs to see the glint of steel in her soul, and be looking forward to more of it later in the story.


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